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client

Client runtime: timing, DPI scale, local sounds and the clipboard.

Related: server · chat · hud · input · screen

Timing and scale

Function Returns
client.fps() Current FPS
client.millis() Wall-clock time in milliseconds
client.tick_delta() Progress between ticks (0..1) — useful for smooth movement
client.scale() DPI scale factor (relative to a 1920px base)

Sounds and clipboard

Function What it does
client.play_sound(id, volume?, pitch?) Plays a sound locally, e.g. "minecraft:ui.button.click"
client.clipboard() System clipboard contents
client.set_clipboard(s) Replaces the system clipboard
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